Watch Resident Evil’s producer take a 20th anniversary trip down memory lane
Legendary series celebrates a big birthday Capcom released the first Resident Evil game in Japan 20 years ago today — Biohazard, as its known in its home country, made its PlayStation debut on March 22, 1996. To commemorate the big birthday, the company uploaded an interview with longtime series staff member Hiroyuki Kobayashi, in which he recounts Resident Evil’s first two decades.
The video above reminds fans of the series’ lasting impact on gaming over the years, from its popularization of the survival horror genre to the critical acclaim of games like Resident Evil 4. Since its release 20 years ago, the very first Resident Evil has made its way onto various other consoles — including, just last year, PlayStation 3, PlayStation 4, Windows PC, Xbox 360 and Xbox One, in the form of a high-definition remake.
Capcom hasn’t announced much in the way of other anniversary plans for the franchise’s 20th year. In a press release, the company said it would upload more developer interviews in celebration of the anniversary throughout the coming months.
The developer will also launch remastered versions of Resident Evil 4, Resident Evil 5 and Resident Evil 6 on PlayStation 4 and Xbox One later this year. Resident Evil 6, the first of the ports — Capcom is releasing them in reverse chronological order — will arrive next week on March 29.
Also in the pipeline is Umbrella Corps, a team-based shooter. That game will be out on PlayStation 4 and Windows PC sometime in May.
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Twin Peaks could get theater release alongside TV debut
Lynch on the big screen David Lynch is hard at work creating his new Twin Peaks series for Showtime, but the network’s CEO said fans may have a couple of different viewing options.
In an interview with Bloomberg, David Nevins said that he believed movies and television were going to blur as the mediums became on par with one another. In an attempt to bridge film and television, Nevins said that a series like Twin Peaks was the perfect place to start exploring those options.
“You’re going to see television shows produced primarily for television that’s going to play in theaters for an occasional out-of-home collective experience," Nevins told Bloomberg. "So I guarantee you when we put Twin Peaks out people are gonna want to put that in theaters. So I see those lines blurring."
Nevins also said that when the show does premiere, it will be on a traditional week-to-week basis instead of the current Netflix trend of releasing all of the episodes at once. Nevins said they want to turn Twin Peaks into an event and part of that is exploring the realm cinema may play.
Lynch is still in the midst of production on the series. It was originally supposed to premiere this year, but was pushed back after creative differences between Lynch and the studio arose. It’s now slated to premiere early 2017.
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League of Legends Patch 6.6: Five things you need to know
Wherein the space dragon you’ve been waiting for finally arrives.
Riot released patch notes for soon-to-hit Patch 6.6 for League of Legends today. Lots of small changes around, especially some notable nerfs to champions dominating the pro and amateur scenes. Also, there’s a badass space dragon coming. Consider yourself warned.
You can read the full notes here, but here’s the important stuff:
1. Jungle nerfs!
Last patch, we saw buffs to some rarely played junglers like Vi, Hecarim and Jarvan IV. This week, some solo queue and pro play terrors have been taken down a notch.
The big one for solo queue players is Shyvana, who occupied the top spot among junglers as far as win rate is concerned in Patch 6.5. The attack damage ratio on Twin Bite (her “Q" ability) has been reduced significantly in the early game, and Titanic Hydra, one of her core items, received an attack damage nerf.
On the professional side, Nidalee has been one of the top contested picks in recent weeks. This patch nerfed her a little bit as well, removing the root on monsters from her Hunt mechanic and removing the auto attack reset on Pounce (her "W"). Runic Echoes, a core item on Nidalee, also saw a damage reduction, so you’re less likely to see that item on tanky junglers now.
2. Aurelion Sol is arriving
Yesssss! Read more about the new champion here, or just watch this video over and over again in anticipation (some NSFW language, so mute if you’re not into that).
3. Kalista is more support-dependent
As Scarizard pointed out in the patch notes, Kalista was in a strange place as a marksman of being very strong in both 2 vs. 2 and 1 vs. 1 situations. With her passive and ult making her literally tied to another champion, it makes a bunch of sense to try and sway her more towards being a strong 2 vs. 2 champion.
As a result, there are some general nerfs to Kalista’s kit (most notably her base attack speed). But now Kalista passively gains attack speed when her buddy is nearby.
4. Nerfs to top-tier supports
Alistar is seemingly always present in the pro scene and Janna’s been on top of the support win rate chart for some time now. Now, they’re each a little more focused on their specialties — for Alistar, his peel and engage; for Janna, her disengage.
Alistar’s Triumphant Roar (his "E") heals allies for significantly less now. Janna’s Eye of the Storm (her "E") gives less bonus attack damage to shielded allies, while Monsoon (her ultimate) disables for less time.
5. Buffs to some old friends
Despite the proliferation of tanky top laners in Season 6, ultra tanky Maokai has been absent. His base magic resistance has been buffed and he now has scaling magic resistance (he was the last tank in the game without it, per the patch notes). His saplings also last longer.
Elsewhere, Cho’Gath now gets more health each time he Feasts, Kha’Zix has reduced cooldowns on Taste Their Fear ("Q") and Void Spike ("W") and Karma’s Mantra’d Defiance is just a flat out stronger shield.
League of Legends Patch 6.5 should be live either later today or later this week.
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